John Druitt (
borneinblood) wrote2018-04-07 10:54 pm
(no subject)
YOU
Player name: Sceadu
Contact:
draconic or via Discord
Referral: Rae
THEM
Character Name: John Druitt (formerly Montague John Druitt)
Character Age: 160-some (appears to be roughly in his 40s)
Canon: Sanctuary
Canon Point: post-Pax Romana
History/World: wiki link!
Personality: On first impression Druitt tends to come across as, if not necessarily charming, than at least polite, well-spoken, and easy enough to get along with. A gentleman, of an era now long since forgotten. Admittedly, he has a tendency to occasionally seem to be either amused at some personal joke, or simply more smug than he has any right to be, but he still manages to keep an even enough keel.
This is not who Druitt is. It is, in fact, nothing more a facade. A veneer, distilled out of the man he used to be, before he became Jack the Ripper, and laid over all that he is now. And the fact is this: he is not a nice man. He may have been once, but now, that man is gone, all but consumed by a maelstrom of rage that burns ever close to the surface, lurking just under anything else he might draw over it. Needless to say, this has left him with one hell of a temper; it’s all too easy, with only a little bit of prodding, to draw him into irritation and from irritation to anger. Nor is he much blessed with a surfeit of patience; he doesn’t suffer fools gladly, and is prone to letting his impatience color his actions besides, when he’s a A Mood, regardless of the causes for same.
On the flip side, however, he knows how to use the specter of his anger to good (or at least dramatic) effect. He is more than aware of the fact that people often see him as monster - and indeed, many of the people he interacts with on a regular basis are less than inclined to let him forget it - and has used that to good effect. Sometimes this means using the knife’s edge of that very real danger to goad people into a specific sort of reaction; other it simply uses the menace it brings as a sort of blunt force - and he is very, very good at being menacing, both in voice and in posture. If he means to threaten someone, they know it, and once provoked into violence he is remorseless, relentless, and will absolutely not yield ground without a fight, whether that fight be verbal or physical.
It is, at this point, that we have to talk about Druitt and murder. Or rather, the compulsion to murder, and the rage that drives him to same. Like most people, he was not born with violent tendencies. Indeed, prior to his receiving the Source Blood he was, to all intents and purposes, a good man. A kind man, who while he may certainly have had his darker thoughts, was certainly not likely to be anyone’s first thought for a cold-blooded killer. And indeed, so he might have remained… if not for a rogue energy elemental that took him for a host without his knowing, bringing with it a terrible darkness and bloodlust, and, in time, drew Druitt unerringly towards the Ripper.
And yet, even then there is some small shred of humanity in him. He’s under no illusions about what he is, and seems to less be ashamed of or feel guilt about his actions as he is almost sorrowful about it although, as ever, this too comes and goes. Redemption and regret, on the other hand, are harder questions. There are times when it seems almost as if he might be interested in the idea; the rest of the time, it’s nothing more than insistances that this is who he is, an argument he has been making one way or another since the late 1880s. Too, he is content to use his darker nature for things that only he can, that other people would shy clear of - or perhaps more appropriately, what he thinks other people have shied clear of, and this is never more clear than it is with Helen Magnus. By his own words, he does - and always has done - the things she has not been able to, up to and including serving up bloody revenge in return for the loss of their daughter (which it should be noted that Helen did not ask for and may not have actually wanted.)
…On the other hand, Druitt is legitimately awful at making amends. He basically kidnaps his daughter in order to talk to her, makes no real attempt to apologize for any of his actions, has casually betrayed the trust of his few remaining friends on more than one occasion, and - although this is something he has not yet been through as of his canon point - would rather erase a century of history to be with the Helen of the past rather than try to make amends with the Helen of the present. In short, he’s very caught up in himself, and the history of the actions of who he is to the detriment of most anything else. Though he is capable of seeing - and possibly regretting - the actions that have brought him to where he is, he seems to either be too set in his ways to ever really change or just straight up not interested in tackling that particular mountain, and this is not likely to change barring highly unusual circumstances.
Items: For the sake of convenience and also not looking like he's arriving straight from having come through a particularly bloody fist-fight, I'm going to assume that somewhere between the end of Pax Romana and arriving onboard, Druitt managed to get cleaned up and find a change of clothes. Accordingly, he'll be arriving with the following:
~The clothes on his back (a button-down shirt and a pair of nice-ish slacks)
~A black leather coat
~One folding knife
~...technically also the elemental that he serves as host to, if you want to count that.
Powers/skills: The most immediately obvious of Druitt’s abilities - here read also “the one he uses most often” - is the one the Source Blood granted him, namely the ability to teleport by essentially transforming his body into pure energy and reforming at the end. However there are a few restrictions to this. First and foremost, he needs to either be able to see his chosen destination or otherwise have an image in his mind of where he’s going, as teleporting blind runs the risk of him rematerializing partially (or completely) inside something - and as he says, finding oneself entombed in solid rock would hardly be a comfortable way to die. Alongside this, his teleportation can be blocked both by electromagnetic shields and lodestone, both of which interfere with his ability to transform into energy (possibly fatally so, in some cases). Teleporting does also seem to have something of an effect on the energy elemental that lives within him, as it’s implied that teleporting too much in too short a time can cause his darker nature to surface more strongly than otherwise and further fuel his bloodlust.
Additionally, like most of the rest of the Five, he is possessed of some measure of longevity. However, this is explicitly mentioned to not be one of the Source Blood’s gifts to him. Rather, he appears to have initially came by it thanks to an infusion of Helen’s blood; this is presumably also the reason he seeks out Helen’s blood in the pilot of the series.
Moving into the realm of the purely natural, his life has left him with an almost intimate familiarity with violence; in addition to being a formidable foe in his own right, he knows very well where to strike to kill someone, and where to do so and merely incapacitate or injure. Moreover, while he prefers bladed weapons when violence is at hand (most commonly knives or straight razors, although he’s used swords as well), he is equally capable of good old fashioned hand to hand, and has shown a passing familiarity with guns besides. Finally, on the few occasions where things have come to a hand-to-hand fight, his style appears to large be fast, brutal, and largely remorseless - he isn’t often the sort to beat someone to death, but he is at least capable of it, should there be no other option available.
Like the rest of the Five, he is also multilingual; at this point in his life this largely consists of English, German and (possibly) French as well as a largely-forgotten smattering of Latin and Greek from his college days. In a similar vein, he also has a passing knowledge of science and and least some idea of current medical protocols, but this is likely to be patchy and incomplete at best, given that he hasn’t exactly had a lot of time to keep particularly up to date given the nature of the life he leads.
SAMPLE
Honestly, just link something. musebox thread
PERMISSIONS
This is mandatory for all apps submitted after 3/15/2018: over here!
Player name: Sceadu
Contact:
Referral: Rae
THEM
Character Name: John Druitt (formerly Montague John Druitt)
Character Age: 160-some (appears to be roughly in his 40s)
Canon: Sanctuary
Canon Point: post-Pax Romana
History/World: wiki link!
Personality: On first impression Druitt tends to come across as, if not necessarily charming, than at least polite, well-spoken, and easy enough to get along with. A gentleman, of an era now long since forgotten. Admittedly, he has a tendency to occasionally seem to be either amused at some personal joke, or simply more smug than he has any right to be, but he still manages to keep an even enough keel.
This is not who Druitt is. It is, in fact, nothing more a facade. A veneer, distilled out of the man he used to be, before he became Jack the Ripper, and laid over all that he is now. And the fact is this: he is not a nice man. He may have been once, but now, that man is gone, all but consumed by a maelstrom of rage that burns ever close to the surface, lurking just under anything else he might draw over it. Needless to say, this has left him with one hell of a temper; it’s all too easy, with only a little bit of prodding, to draw him into irritation and from irritation to anger. Nor is he much blessed with a surfeit of patience; he doesn’t suffer fools gladly, and is prone to letting his impatience color his actions besides, when he’s a A Mood, regardless of the causes for same.
On the flip side, however, he knows how to use the specter of his anger to good (or at least dramatic) effect. He is more than aware of the fact that people often see him as monster - and indeed, many of the people he interacts with on a regular basis are less than inclined to let him forget it - and has used that to good effect. Sometimes this means using the knife’s edge of that very real danger to goad people into a specific sort of reaction; other it simply uses the menace it brings as a sort of blunt force - and he is very, very good at being menacing, both in voice and in posture. If he means to threaten someone, they know it, and once provoked into violence he is remorseless, relentless, and will absolutely not yield ground without a fight, whether that fight be verbal or physical.
It is, at this point, that we have to talk about Druitt and murder. Or rather, the compulsion to murder, and the rage that drives him to same. Like most people, he was not born with violent tendencies. Indeed, prior to his receiving the Source Blood he was, to all intents and purposes, a good man. A kind man, who while he may certainly have had his darker thoughts, was certainly not likely to be anyone’s first thought for a cold-blooded killer. And indeed, so he might have remained… if not for a rogue energy elemental that took him for a host without his knowing, bringing with it a terrible darkness and bloodlust, and, in time, drew Druitt unerringly towards the Ripper.
And yet, even then there is some small shred of humanity in him. He’s under no illusions about what he is, and seems to less be ashamed of or feel guilt about his actions as he is almost sorrowful about it although, as ever, this too comes and goes. Redemption and regret, on the other hand, are harder questions. There are times when it seems almost as if he might be interested in the idea; the rest of the time, it’s nothing more than insistances that this is who he is, an argument he has been making one way or another since the late 1880s. Too, he is content to use his darker nature for things that only he can, that other people would shy clear of - or perhaps more appropriately, what he thinks other people have shied clear of, and this is never more clear than it is with Helen Magnus. By his own words, he does - and always has done - the things she has not been able to, up to and including serving up bloody revenge in return for the loss of their daughter (which it should be noted that Helen did not ask for and may not have actually wanted.)
…On the other hand, Druitt is legitimately awful at making amends. He basically kidnaps his daughter in order to talk to her, makes no real attempt to apologize for any of his actions, has casually betrayed the trust of his few remaining friends on more than one occasion, and - although this is something he has not yet been through as of his canon point - would rather erase a century of history to be with the Helen of the past rather than try to make amends with the Helen of the present. In short, he’s very caught up in himself, and the history of the actions of who he is to the detriment of most anything else. Though he is capable of seeing - and possibly regretting - the actions that have brought him to where he is, he seems to either be too set in his ways to ever really change or just straight up not interested in tackling that particular mountain, and this is not likely to change barring highly unusual circumstances.
Items: For the sake of convenience and also not looking like he's arriving straight from having come through a particularly bloody fist-fight, I'm going to assume that somewhere between the end of Pax Romana and arriving onboard, Druitt managed to get cleaned up and find a change of clothes. Accordingly, he'll be arriving with the following:
~The clothes on his back (a button-down shirt and a pair of nice-ish slacks)
~A black leather coat
~One folding knife
~...technically also the elemental that he serves as host to, if you want to count that.
Powers/skills: The most immediately obvious of Druitt’s abilities - here read also “the one he uses most often” - is the one the Source Blood granted him, namely the ability to teleport by essentially transforming his body into pure energy and reforming at the end. However there are a few restrictions to this. First and foremost, he needs to either be able to see his chosen destination or otherwise have an image in his mind of where he’s going, as teleporting blind runs the risk of him rematerializing partially (or completely) inside something - and as he says, finding oneself entombed in solid rock would hardly be a comfortable way to die. Alongside this, his teleportation can be blocked both by electromagnetic shields and lodestone, both of which interfere with his ability to transform into energy (possibly fatally so, in some cases). Teleporting does also seem to have something of an effect on the energy elemental that lives within him, as it’s implied that teleporting too much in too short a time can cause his darker nature to surface more strongly than otherwise and further fuel his bloodlust.
Additionally, like most of the rest of the Five, he is possessed of some measure of longevity. However, this is explicitly mentioned to not be one of the Source Blood’s gifts to him. Rather, he appears to have initially came by it thanks to an infusion of Helen’s blood; this is presumably also the reason he seeks out Helen’s blood in the pilot of the series.
Moving into the realm of the purely natural, his life has left him with an almost intimate familiarity with violence; in addition to being a formidable foe in his own right, he knows very well where to strike to kill someone, and where to do so and merely incapacitate or injure. Moreover, while he prefers bladed weapons when violence is at hand (most commonly knives or straight razors, although he’s used swords as well), he is equally capable of good old fashioned hand to hand, and has shown a passing familiarity with guns besides. Finally, on the few occasions where things have come to a hand-to-hand fight, his style appears to large be fast, brutal, and largely remorseless - he isn’t often the sort to beat someone to death, but he is at least capable of it, should there be no other option available.
Like the rest of the Five, he is also multilingual; at this point in his life this largely consists of English, German and (possibly) French as well as a largely-forgotten smattering of Latin and Greek from his college days. In a similar vein, he also has a passing knowledge of science and and least some idea of current medical protocols, but this is likely to be patchy and incomplete at best, given that he hasn’t exactly had a lot of time to keep particularly up to date given the nature of the life he leads.
SAMPLE
Honestly, just link something. musebox thread
PERMISSIONS
This is mandatory for all apps submitted after 3/15/2018: over here!
